<K>(self: PartitionedSemaphore<K>): Effect.Effect<number>Gets the current number of available permits.
When to use
Use to inspect a snapshot of how many permits are currently free.
Details
Running the returned effect reads the semaphore's current availability. Taking permits decreases availability, and releasing permits can increase it up to the semaphore capacity.
Gotchas
Reading availability does not reserve permits.
export const const available: <K>(
self: PartitionedSemaphore<K>
) => Effect.Effect<number>
Gets the current number of available permits.
When to use
Use to inspect a snapshot of how many permits are currently free.
Details
Running the returned effect reads the semaphore's current availability.
Taking permits decreases availability, and releasing permits can increase it
up to the semaphore capacity.
Gotchas
Reading availability does not reserve permits.
available = <function (type parameter) K in <K>(self: PartitionedSemaphore<K>): Effect.Effect<number>K>(self: PartitionedSemaphore<K>(parameter) self: {
capacity: number;
available: Effect.Effect<number>;
take: (key: K, permits: number) => Effect.Effect<void>;
release: (permits: number) => Effect.Effect<number>;
withPermits: (key: K, permits: number) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<A, E, R>;
withPermit: (key: K) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<A, E, R>;
withPermitsIfAvailable: (permits: number) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<Option.Option<A>, E, R>;
}
self: interface PartitionedSemaphore<in K>A PartitionedSemaphore controls access to a shared permit pool while
tracking waiters by partition key.
When to use
Use to coordinate shared permits across partition keys so waiting groups make
progress without one group monopolizing the pool.
Details
Waiting permits are distributed across partitions in round-robin order.
PartitionedSemaphore<function (type parameter) K in <K>(self: PartitionedSemaphore<K>): Effect.Effect<number>K>): import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<number> => self: PartitionedSemaphore<K>(parameter) self: {
capacity: number;
available: Effect.Effect<number>;
take: (key: K, permits: number) => Effect.Effect<void>;
release: (permits: number) => Effect.Effect<number>;
withPermits: (key: K, permits: number) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<A, E, R>;
withPermit: (key: K) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<A, E, R>;
withPermitsIfAvailable: (permits: number) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<Option.Option<A>, E, R>;
}
self.PartitionedSemaphore<in K>.available: Effect.Effect<number>(property) PartitionedSemaphore<in K>.available: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
available