The polling service of the CURRENT daemon tick context — yield inside a daemon effect to wake, reset, or peek the cadence. Provided by the supervisor.
export const const current: Effect.Effect<
PollingService,
never,
PollingTag
>
const current: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
The polling service of the CURRENT daemon tick context — yield inside a daemon
effect to wake, reset, or peek the cadence. Provided by the supervisor.
current: import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<PollingService, never, class PollingTagclass PollingTag {
key: Identifier;
Service: {
awaitNextTick: Effect.Effect<void>;
requestWake: Effect.Effect<void>;
resetCadence: Effect.Effect<void>;
afterTick: Effect.Effect<void>;
peekCadence: Effect.Effect<Option.Option<Duration.Duration>>;
};
}
Context tag for the Polling service — provided by the Daemon supervisor.
PollingTag> =
class PollingTagclass PollingTag {
key: Identifier;
Service: {
awaitNextTick: Effect.Effect<void>;
requestWake: Effect.Effect<void>;
resetCadence: Effect.Effect<void>;
afterTick: Effect.Effect<void>;
peekCadence: Effect.Effect<Option.Option<Duration.Duration>>;
};
of: (this: void, self: PollingService) => PollingService;
context: (self: PollingService) => Context<PollingTag>;
use: (f: (service: PollingService) => Effect.Effect<A, E, R>) => Effect.Effect<A, E, PollingTag | R>;
useSync: (f: (service: PollingService) => A) => Effect.Effect<A, never, PollingTag>;
Identifier: Identifier;
stack: string | undefined;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
Context tag for the Polling service — provided by the Daemon supervisor.
PollingTag;