<Key, A>(key: Key): <E, R>(
self: ScopedCache<Key, A, E, R>
) => Effect.Effect<void>
<Key, A, E, R>(
self: ScopedCache<Key, A, E, R>,
key: Key
): Effect.Effect<void>Removes the entry associated with a key and closes its entry scope.
When to use
Use to remove a single key from a scoped cache and release any resources owned by that entry before a later lookup computes it again.
Details
If the key is absent, this is a no-op.
Gotchas
If the cache is closed, the effect is interrupted.
export const const invalidate: {
<Key, A>(key: Key): <E, R>(
self: ScopedCache<Key, A, E, R>
) => Effect.Effect<void>
<Key, A, E, R>(
self: ScopedCache<Key, A, E, R>,
key: Key
): Effect.Effect<void>
}
Removes the entry associated with a key and closes its entry scope.
When to use
Use to remove a single key from a scoped cache and release any resources owned
by that entry before a later lookup computes it again.
Details
If the key is absent, this is a no-op.
Gotchas
If the cache is closed, the effect is interrupted.
invalidate: {
<function (type parameter) Key in <Key, A>(key: Key): <E, R>(self: ScopedCache<Key, A, E, R>) => Effect.Effect<void>Key, function (type parameter) A in <Key, A>(key: Key): <E, R>(self: ScopedCache<Key, A, E, R>) => Effect.Effect<void>A>(key: Keykey: function (type parameter) Key in <Key, A>(key: Key): <E, R>(self: ScopedCache<Key, A, E, R>) => Effect.Effect<void>Key): <function (type parameter) E in <E, R>(self: ScopedCache<Key, A, E, R>): Effect.Effect<void>E, function (type parameter) R in <E, R>(self: ScopedCache<Key, A, E, R>): Effect.Effect<void>R>(self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface ScopedCache<in out Key, in out A, in out E = never, out R = never>A scoped cache whose values are acquired by a lookup effect and stored in
per-entry scopes.
When to use
Use to cache values that acquire scoped resources and must release those
resources when entries expire, are evicted, or are invalidated.
Details
Concurrent requests for the same key share the same in-flight lookup.
Entries can expire based on the lookup exit, are evicted when capacity is
exceeded, and release their entry scopes when invalidated, evicted, expired,
or when the cache's owning scope closes.
ScopedCache<function (type parameter) Key in <Key, A>(key: Key): <E, R>(self: ScopedCache<Key, A, E, R>) => Effect.Effect<void>Key, function (type parameter) A in <Key, A>(key: Key): <E, R>(self: ScopedCache<Key, A, E, R>) => Effect.Effect<void>A, function (type parameter) E in <E, R>(self: ScopedCache<Key, A, E, R>): Effect.Effect<void>E, function (type parameter) R in <E, R>(self: ScopedCache<Key, A, E, R>): Effect.Effect<void>R>) => import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<void>
<function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key, function (type parameter) A in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>A, function (type parameter) E in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>E, function (type parameter) R in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>R>(self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface ScopedCache<in out Key, in out A, in out E = never, out R = never>A scoped cache whose values are acquired by a lookup effect and stored in
per-entry scopes.
When to use
Use to cache values that acquire scoped resources and must release those
resources when entries expire, are evicted, or are invalidated.
Details
Concurrent requests for the same key share the same in-flight lookup.
Entries can expire based on the lookup exit, are evicted when capacity is
exceeded, and release their entry scopes when invalidated, evicted, expired,
or when the cache's owning scope closes.
ScopedCache<function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key, function (type parameter) A in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>A, function (type parameter) E in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>E, function (type parameter) R in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>R>, key: Keykey: function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key): import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<void>
} = dual<(...args: Array<any>) => any, <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key) => Effect.Effect<void>>(arity: 2, body: <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key) => Effect.Effect<void>): ((...args: Array<any>) => any) & (<Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key) => Effect.Effect<void>) (+1 overload)Creates a function that can be called in data-first style or data-last
(pipe-friendly) style.
When to use
Use to expose one implementation through both direct and pipe-friendly
call styles.
Details
Pass either the arity of the uncurried function or a predicate that decides
whether the current call is data-first. Arity is the common case. Use a
predicate when optional arguments make arity ambiguous.
Example (Selecting data-first or data-last style by arity)
import { Function, pipe } from "effect"
const sum = Function.dual<
(that: number) => (self: number) => number,
(self: number, that: number) => number
>(2, (self, that) => self + that)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
Example (Defining overloads with call signatures)
import { Function, pipe } from "effect"
const sum: {
(that: number): (self: number) => number
(self: number, that: number): number
} = Function.dual(2, (self: number, that: number): number => self + that)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
Example (Selecting data-first or data-last style with a predicate)
import { Function, pipe } from "effect"
const sum = Function.dual<
(that: number) => (self: number) => number,
(self: number, that: number) => number
>(
(args) => args.length === 2,
(self, that) => self + that
)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
dual(2, <function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key, function (type parameter) A in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>A, function (type parameter) E in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>E, function (type parameter) R in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>R>(self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface ScopedCache<in out Key, in out A, in out E = never, out R = never>A scoped cache whose values are acquired by a lookup effect and stored in
per-entry scopes.
When to use
Use to cache values that acquire scoped resources and must release those
resources when entries expire, are evicted, or are invalidated.
Details
Concurrent requests for the same key share the same in-flight lookup.
Entries can expire based on the lookup exit, are evicted when capacity is
exceeded, and release their entry scopes when invalidated, evicted, expired,
or when the cache's owning scope closes.
ScopedCache<function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key, function (type parameter) A in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>A, function (type parameter) E in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>E, function (type parameter) R in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>R>, key: Keykey: function (type parameter) Key in <Key, A, E, R>(self: ScopedCache<Key, A, E, R>, key: Key): Effect.Effect<void>Key): import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<void> =>
import effecteffect.const uninterruptible: <A, E, R>(
self: Effect.Effect<A, E, R>
) => Effect.Effect<A, E, R>
uninterruptible(
import effecteffect.const suspend: <A, E, R>(
evaluate: LazyArg<Effect.Effect<A, E, R>>
) => Effect.Effect<A, E, R>
suspend(() => {
if (self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self.ScopedCache<Key, A, E, R>.state: State<Key, A, E>state._tag: "Open" | "Closed"_tag === "Closed") {
return import effecteffect.const interrupt: Effect.Effect<never>const interrupt: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
interrupt
}
const const oentry: Option.Option<Entry<A, E>>oentry = import MutableHashMapMutableHashMap.const get: {
<K>(key: K): <V>(
self: MutableHashMap<K, V>
) => Option.Option<V>
<K, V>(
self: MutableHashMap<K, V>,
key: K
): Option.Option<V>
}
get(self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self.ScopedCache<Key, A, E, R>.state: State<Key, A, E>state.map: MutableHashMap.MutableHashMap<
K,
Entry<A, E>
>
(property) map: {
backing: Map<K, V>;
buckets: Map<number, NonEmptyArray<K>>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
map, key: Keykey)
if (import OptionOption.const isNone: <A>(
self: Option<A>
) => self is None<A>
Checks whether an Option is None (absent).
When to use
Use when you need to branch on an absent Option before accessing .value.
Details
- Acts as a type guard, narrowing to
None<A>
Example (Checking for None)
import { Option } from "effect"
console.log(Option.isNone(Option.some(1)))
// Output: false
console.log(Option.isNone(Option.none()))
// Output: true
isNone(const oentry: Option.Option<Entry<A, E>>oentry)) {
return import effecteffect.const void: Effect.Effect<void, never, never>(alias) const void: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
void
}
import MutableHashMapMutableHashMap.const remove: {
<K>(key: K): <V>(
self: MutableHashMap<K, V>
) => MutableHashMap<K, V>
<K, V>(
self: MutableHashMap<K, V>,
key: K
): MutableHashMap<K, V>
}
remove(self: ScopedCache<Key, A, E, R>(parameter) self: {
state: State<Key, A, E>;
capacity: number;
lookup: (key: Key) => Effect.Effect<A, E, R | Scope.Scope>;
timeToLive: (exit: Exit.Exit<A, E>, key: Key) => Duration.Duration;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self.ScopedCache<Key, A, E, R>.state: State<Key, A, E>state.map: MutableHashMap.MutableHashMap<
K,
Entry<A, E>
>
(property) map: {
backing: Map<K, V>;
buckets: Map<number, NonEmptyArray<K>>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
map, key: Keykey)
return import ScopeScope.const close: <A, E>(
self: Scope,
exit: Exit<A, E>
) => Effect<void>
Closes a scope and runs its registered finalizers.
When to use
Use to close a scope manually with a specific exit value.
Details
Finalizers run in the scope's configured order and receive the supplied
Exit.
Example (Running scope finalizers)
import { Console, Effect, Exit, Scope } from "effect"
const resourceManagement = Effect.gen(function*() {
const scope = yield* Scope.make("sequential")
// Add multiple finalizers
yield* Scope.addFinalizer(scope, Console.log("Close database connection"))
yield* Scope.addFinalizer(scope, Console.log("Close file handle"))
yield* Scope.addFinalizer(scope, Console.log("Release memory"))
// Do some work...
yield* Console.log("Performing operations...")
// Close scope - finalizers run in reverse order of registration
yield* Scope.close(scope, Exit.succeed("Success!"))
// Output: "Release memory", "Close file handle", "Close database connection"
})
close(const oentry: Option.Some<Entry<A, E>>const oentry: {
_tag: "Some";
_op: "Some";
value: A;
valueOrUndefined: A;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
oentry.Some<Entry<A, E>>.value: Entry<A, E>(property) Some<Entry<A, E>>.value: {
expiresAt: number | undefined;
deferred: Deferred.Deferred<A, E>;
scope: Scope.Closeable;
}
value.Entry<A, E>.scope: Scope.Closeable(property) Entry<A, E>.scope: {
strategy: "sequential" | "parallel";
state: State.Open | State.Closed | State.Empty;
}
scope, import effecteffect.const exitVoid: Exit.Exit<void>exitVoid)
})
))