<N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidSwaps source and target nodes for every edge in a mutable graph.
Example (Reversing edge directions)
import { Graph } from "effect"
const graph = Graph.directed<string, number>((mutable) => {
const a = Graph.addNode(mutable, "A")
const b = Graph.addNode(mutable, "B")
const c = Graph.addNode(mutable, "C")
Graph.addEdge(mutable, a, b, 1) // A -> B
Graph.addEdge(mutable, b, c, 2) // B -> C
Graph.reverse(mutable) // Now B -> A, C -> B
})
const edge0 = Graph.getEdge(graph, 0)
console.log(edge0) // Option.some(new Graph.Edge({ source: 1, target: 0, data: 1 }))export const const reverse: <
N,
E,
T extends Kind = "directed"
>(
mutable: MutableGraph<N, E, T>
) => void
Swaps source and target nodes for every edge in a mutable graph.
Example (Reversing edge directions)
import { Graph } from "effect"
const graph = Graph.directed<string, number>((mutable) => {
const a = Graph.addNode(mutable, "A")
const b = Graph.addNode(mutable, "B")
const c = Graph.addNode(mutable, "C")
Graph.addEdge(mutable, a, b, 1) // A -> B
Graph.addEdge(mutable, b, c, 2) // B -> C
Graph.reverse(mutable) // Now B -> A, C -> B
})
const edge0 = Graph.getEdge(graph, 0)
console.log(edge0) // Option.some(new Graph.Edge({ source: 1, target: 0, data: 1 }))
reverse = <function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidT extends type Kind = "directed" | "undirected"Graph type for distinguishing directed and undirected graphs.
When to use
Use when writing graph-polymorphic types or helpers that need to preserve
whether a graph is directed or undirected.
Kind = "directed">(
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable: interface MutableGraph<out N, out E, T extends Kind = "directed">Mutable graph interface.
When to use
Use when adding, removing, or updating nodes and edges inside a graph
mutation scope.
MutableGraph<function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>): voidT>
): void => {
if (mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.MutableGraph<N, E, T>.type: T extends Kind = "directed"type === "undirected") {
return
}
// Reverse all edges by swapping source and target
for (const [const index: numberindex, const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData] of mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges) {
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges.Map<number, Edge<E>>.set(key: number, value: Edge<E>): Map<number, Edge<E>>Adds a new element with a specified key and value to the Map. If an element with the same key already exists, the element will be updated.
set(
const index: numberindex,
new constructor Edge<E>(args: {
readonly source: NodeIndex;
readonly target: NodeIndex;
readonly data: E;
}): Edge<E>
Provides a base class for immutable data types.
When to use
Use when you need a lightweight immutable value type with .pipe() support.
Details
Extend Class with a type parameter to declare fields. The constructor
accepts those fields as a single object argument. When there are no fields
the argument is optional. Instances are Readonly and Pipeable.
Example (Defining a value class)
import { Data, Equal } from "effect"
class Person extends Data.Class<{ readonly name: string }> {}
const mike1 = new Person({ name: "Mike" })
const mike2 = new Person({ name: "Mike" })
console.log(Equal.equals(mike1, mike2))
// true
Edge({
source: numbersource: const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData.target: numbertarget,
target: numbertarget: const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData.source: numbersource,
data: Edata: const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData.data: Edata
})
)
}
const rebuildAdjacency: <
N,
E,
T extends Kind = "directed"
>(
mutable: MutableGraph<N, E, T>
) => void
rebuildAdjacency(mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable)
// Invalidate cycle flag since edge directions changed
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<out N, out E>.acyclic: Option.Option<boolean>acyclic = import OptionOption.const none: <A = never>() => Option<A>Creates an Option representing the absence of a value.
When to use
Use to represent a missing or uninitialized value, such as returning "no
result" from a function.
Details
- Returns
Option<never>, which is a subtype of Option<A> for any A
- Always returns the same singleton instance
Example (Creating an empty Option)
import { Option } from "effect"
// ┌─── Option<never>
// ▼
const noValue = Option.none()
console.log(noValue)
// Output: { _id: 'Option', _tag: 'None' }
none()
}